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    Start Date

    Admissions Ongoing

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    Course Duration

    12 months

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    Mode

    In-person (IICT Campus, Mumbai)

ABOUT THE PROGRAMME

Build Production-Ready 3D Character, Creature Design & World Building Skills

This one-year, full-time Diploma in Character, Creature & World Building is an exclusive industry-led program offered by Lakshya Digital in partnership with IICT, designed to prepare aspiring artists for careers in the global game development industry. With over 1,500 hours of intensive classroom instruction, hands-on lab sessions, and project-based learning, the program provides comprehensive training in game character art, creature design, environment art, and Unreal Engine integration. Students will develop production-ready skills by working on industry-standard workflows, creating portfolio-quality assets, and gaining practical experience under the guidance of experienced professionals. The curriculum emphasizes creativity, technical excellence, and real-world production pipelines, enabling graduates to confidently pursue roles in game art, environment creation, and digital world building.

Programme Benefits
  • Learn AAA Character Production and World building Workflows
  • Sculpt High-Quality Characters and create modular props
  • Master Retopology & Optimized Topology
  • Texture Realistic Characters with PBR Workflows
  • Simulate Cloth, Hair & Accessories
  • Integration into an engine and optimization techniques
  • Build a Strong Portfolio with Industry Standards
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Curriculum

Curriculum & Course Syllabus

The curriculum is delivered over two intensive semesters, taking students from foundational concepts to production-ready specialization.

The first semester builds a strong foundation in game development, art fundamentals, anatomy, and the game art production pipeline, complemented by hands-on projects in prop, weapon, and character asset creation, along with a studio internship or mini project.

In the second semester, students advance to environment and character creation, exploring modular environments, stylized art, shaders, costume and armour design, surfacing, foliage, lighting, basic rigging and skinning, and integration with Unreal Engine.

The program concludes with a professional portfolio project that showcases each student’s technical skills, artistic ability, and readiness for production roles in the gaming industry.

Semester 01
  • Introduction to Video Games, History and 3D Fundamentals
  • Art Principles and Anatomy Study
  • Video Games Art Production Pipeline
  • Props Creation for Games
  • Weapons Creation for Games
  • Character Asset Pipeline
  • Studio Internship or Mini Project
Semester 02
  • Modular Environment Art
  • Characters – Costumes and Armour Creation
  • Stylised Art for Games
  • Environment Shaders
  • Character Creation – Detailing and Surfacing
  • Environment Foliage and World Building
  • Real-time Fur – Polygon Card, Alpha and Textures
  • Environment Lighting
  • Basic Rig and Skinning
  • Unreal Integration
  • Professional Grade Portfolio building
Who Can Join
This Programme ?

Ideal for aspiring Character or Environment artists, 3D enthusiasts, students, and professionals building industry-ready character art skills for gaming, animation, VFX, and creative digital production careers.

  • 3D modelling enthusiasts
  • Artists looking to specialise in Character or Environment art
  • Students interested in AAA Video games Pipelines
  • Any Graduate
  • High School Final Year Students
  • Decent understanding of 3D concepts and modelling
Ready To Start Your
Game Art Journey?

Build industry-ready skills through mentorship, practical learning, and portfolio-focused training.

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Career Paths

Career Opportunities

Explore exciting career opportunities in character design, sculpting, texturing, world building and digital art for gaming, animation, film, and beyond. Build your creative skills with industry-focused training, hands-on projects, and expert mentorship.

Character Artist Character Concept Artist Character Sculptor Stylized or Realistic Character Artist Creature Artist 3D Modeller or Texture Artist
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